Sunday, August 15, 2010

3d humanoids

I'm trying my hands on humanoid modeling...Just realized how useful it is to know how to UV map because I don't know how to. I want to know how to create seamless textures applied on complex shaped polygons in the simplest possible way. I only know how to use projected textures in sketchup which is the next best thing, but it too, has its limitations. Any suggestions?

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